Ultra-Indie Daily Dose: Come And See And Flee In Moe’s Body Shop
Hello, you glorious gluttons for all things indie horror! Are you just starving for the newest of the new, the most unknownest of the unknown? If so, you’ve come to the right place. Welcome to the Ultra-Indie Daily Dose! In this series, we’re going to pick a new game every day from an indie horror creator you’ve probably never heard of. No million-dollar budgets or factory productions. This is the space for the little guy with not but a developer toolkit and a dream. So if you’re down to roll the dice on something different, then stick around and check it out!
Moe’s Body Shop is a first-person horror game by itch.io developer CapnWes. Created for the Haunted PS1 Summer of Screams Jam, this game’s best feature is its incredibly strong atmosphere. The ambient music, the timing of audio drops, and even the speed that the text rolls onto the screen all work together to create a deeply unsettling and fantastic horror experience.
In Moe’s Body Shop, you play a person who has been receiving terrible visions of a ruined building. Specifically, a run-down body shop. Arriving at night during a storm to Moe’s Body Shop, you find the place abandoned, and descend into the basement. It’s a fairly short game so I won’t give any of it away, but I highly encourage you to give it a try.
Really, the atmosphere of Moe’s Body Shop is something else. The rain and music and pacing are just so good. It was a feeling similar to the first time I entered Agroprom sewers in S.T.A.L.K.E.R.: Shadow of Chernobyl. It’s all too calm on the face of it, when you know in your heart there is something terrible waiting inside.