Ultra-Indie Daily Dose: Carnagem Is Murder On The Horrorriental Express
Hello, you glorious gluttons for all things indie horror! Are you just starving for the newest of the new, the most unknownest of the unknown? If so, you’ve come to the right place. Welcome to the Ultra-Indie Daily Dose! In this series, we’re going to pick a new game every day from an indie horror creator you’ve probably never heard of. No million-dollar budgets or factory productions. This is the space for the little guy with not but a developer toolkit and a dream. So if you’re down to roll the dice on something different, then stick around and check it out!
Train horror is one of the best genres of horror media. From Train to Busan to Thomas the Tank Engine, there’s something about an unstoppable 10,000-ton machine that makes the stakes that much higher. Your Daily Dose of horror arrives by high-speed rail today, in Carnagem, created by itch.io developer Bruno Brasil.
In Carnagem you play as a ghoul “invades a moving train to feed and breed.” Sporting The Darkness style tentacles instead of arms, the ghoul rampages through the armed guards, making their way to the engine. In an incredibly creative move, your character does not pick up guns, but rather picks up the broken but still living bodies of passengers who shoot the guns for you. It’s so grotesque and disturbing, hearing their groans while you have them equipped, that this game could easily be a sequel to Carrion.
The PS1 graphics are phenomenal, the clunky PS1 aiming not so much. Thankfully you get used to it pretty quick. And as you can probably guess from Bruno’s name, Carnagem is in Brazilian Portuguese (Carnagem means “carnage”). Not that it makes that much difference, as experienced players will figure out what to do fairly easily. But just to be safe, keep a Google Translate tab open.